Moi!
I'm a visual designer and artist specializing in asset creation, digital illustration, color design, and 3D visualization. I create visuals and assets for games, marketing, books, and animation, with a passion for bringing stories to life through compelling imagery.
I also have experience in motion graphics and animation. My understanding of production workflows, pipelines, and technical processes has helped me succeed in supervisory and art direction roles across mobile game and animation projects.
I've been passionate about drawing and painting for as long as I can remember. In 2002, I discovered digital illustration and later expanded into 3D art, turning a lifelong hobby into a career.
I enjoy creating colorful environments and characters, bringing imagination into visual storytelling. I'm also enthusiastic about exploring new 3D techniques and integrating them into my creative process.
I graduated from Metropolia University of Applied Sciences in 2010, with studies in graphic design, 3D visualization, and animation.
Over the past decade, I've worked in animation, games, and marketing as an artist, supervisor, and art director. Along the way, I've collaborated with many talented professionals who have continuously inspired and taught me. I value teamwork highly and believe that learning and growth never stop.
Currently I work at Metacore as a senior visual development artist.
You can contact me by e-mail:
CV
CORE SKILLS:
Visual development and color design.
Illustration and artwork creation for games, animation, and storytelling.
3D modeling and visualization, both as standalone disciplines and in combination with illustration work.
Creative problem-solving for visual direction, production workflows, and team collaboration.
Efficient asset production with a strong understanding of balancing quality, scope, budgets, and schedules.
Managing and collaborating with external art outsourcing partners.
CAREER:
2022-current: Metacore
Senior Visual Development Artist / Game Artist
- Creating concepts, game assets and illustrations needed for the live game Merge Mansion using 2d and 3d techniques.
- Working as part of the team that is responsible for the game’s environment art and the gameplay included in them.
-Working with outsource partners on art asset production, feedback, and managing the delivery files.
-Taking care that the production art files for the game’s environments are ready to be implemented and fulfilling the needed specs.
2021-2022: MusicFairyTales MFT Oy
Art Director
- Designing, executing and commenting on all the work related to visuals including illustrations and image assets for various platforms such as web pages, books, marketing material, presentations and the mobile application development.
2011-2021: Rovio Entertainment Oy, Helsinki/Espoo
Senior Visual Designer
Art Supervisor
Digital Artist
- Working on visual development for game graphics.
-Making illustrations for marketing purposes.
- Working as a visual developer at the pre-production stage for Angry Birds Toons animated series (seasons 1 and 2) and supervising background paint steps and production art assets quality.
- Working as an art supervisor in the Angry Birds Toons season 2.
-Working as a production artist for background paint and asset coloring.
- Art directing, Illustrating, supervising and concepting art assets needed for video and animation.
- Participating in the making of an Angry Birds movie’s scene as a background painter / color artist.
2010-2011: Studio Kombo Oy, Helsinki
Digital Artist
- Making graphic assets and 3d art assets for commercial use.
- Post production work for a feature film.
2009-2010: Triad Oy, Helsinki
3d Artist
- Modeling, texturing and rendering product visualization assets for still images and commercial use .
- Animating and rendering 3d assets for commercial use.
- Package design and 3d visualization of the designs.
FREELANCING:
2017- Illustrator
- Illustrating children’s books, designing logos, creating art assets for animation / gaming purposes.
EDUCATION:
2006-2010
Degree from Metropolia University of Applied Sciences; 3d Animation and Visualization
LANGUAGE SKILLS:
Finnish
English
Russian (basics)
TOOLS OF CHOICE:
Adobe: Photoshop, After Effects, Illustrator, InDesign
Blender
Autodesk: 3ds Max, Maya (basics)
Unity (basics for an artist, not coding)